ART DATA: COLLECTING, PRESERVING AND DISPLAYING DIGITAL (Leonardo/ISAST LASER Talks)

Panelists: Christiane Paul ,  Anna Frants, Lev Manovich,  Anne Spalter Moderator: Natalia Kolodzei

Digital, computer, internet, software, and multimedia art forms — from CD-ROM-based multimedia projects to net.art — have been created for many years and have entered the mainstream art world. Milestone exhibitions such as the Whitney Biennial included digital works as early as 2000 and the Whitney Museum’s artport was launched in 2001. University art departments around the world are formalizing digital media programs; textbooks on digital art have been published; conferences around art and technology are thriving; and gradually museums and private collectors are beginning to accession works in digital media into their art collections.

Christiane Paul, Anna Frants, Lev Manovich, and Anne Spalter will address and provide insight on the issues of archiving and conservation, collecting and curating these dynamic and ephemeral works or techniques that rely on digital technology in creative and display processes. How we may balance and set a priority between the data and the appearance, as it may cause unacceptable loss when dealing with a multimedia digital art work. How computational analysis and visualization of massive cultural visual datasets methods and software help us with media collections and digital repository management.

What are general guidelines for museums registrars and installers in terms of technical documentation and display of digital art? What do museums and collectors need to be “technically” prepared to preserve and display artworks? Does the work require any special software or hardware needs? If the work is interactive, how do people interact with the work? What are new formats for exhibitions? What issues NFT (Nonfungible Tokens) and crypto art introduce to the field of art market and collecting?

There are many unanswered questions for a long-term solution for re-displaying and preserving digital art, which require further efforts and research by artists, museum professionals, and information scientists. The Leonardo/ISAST LASERs are a program of international gatherings that bring artists, scientists, humanists, and technologists together for informal presentations, performances, and conversations with the wider public to over 46 cities around the world. The mission of LASER is to encourage contribution to the cultural environment of a region by fostering interdisciplinary dialogue and opportunities for community building.

In September 2020, CYLAND Media Art Lab became the official representative of The Leonardo / LASER Talks in St. Petersburg, Russia, in collaboration with the GROUND Solyanka Gallery and the Kolodzei Art Foundation.

 

00:00:00 – 00:04:52 – Introduction by Natalia Kolodzei
00:04:52 – 00:17:06 – Christiane Paul
00:17:06 – 00:18:21 – Natalia Kolodzei introduces Lev Manovich
00:18:21 – 00:31:02 – Lev Manovich
00:31:02 – 00:32:21 – Natalia Kolodzei introduces Anne Spalter
00:32:21 – 00:43:22 – Anne Spalter
00:43:22 – 00:44:30 – Natalia Kolodzei introduces Anna Frants
00:44:30 – 00:52:42 – Anna Frants
00:52:42 – 01:19:40 – Discussion

Partners: Leonardo/ISASTCYLAND MediaArtLab

For further information on LASER Talks, subscribe to http://cyland.org/lab/contact/ 

LEONARDO Network Newsletter https://leonardo.us4.list-manage.com/

YouTube December 12, 2020

LOVE IN A COLD CLIMATE: RUSSIAN AND UK ARTISTA ‘SEEK TRUTHS’ THROUGH CYBERART

Fake photos, hacking and surveillance are all explored in a major new exhibition bringing together works from Russian and British cyber-artists.

The Creative Machine 2 exhibition.

The show, entitled Creative Machine 2, features works from leading practitioners from the CYLAND collective based in St Petersburg and Goldsmiths, University of London.

Against a wider backdrop of negative UK/Russian cyber-relations the show represents seeks to establish “new artistic truths” through the dynamic cultural and technological collaboration between artists from the two countries.

The exhibition, at the St James Hatcham Building on Goldsmiths’ New Cross campus, is open to the public from 10am-6pm, 8 November-18 November 2018.

Curators William Latham and Frederic Fol Leymarie, both Professors in the Department of Computing at Goldsmiths, and Anna Frants and Elena Gubanova, from the CYLAND collective, have selected works which address three main themes.

The three themes are: Augmented Reality and Virtual Reality; machine learning and hacking; and fakes and surveillance. The works on show include VR installations, cyberart installations, video installations, sculptures and Artificial IntelligenceI/machine learning installations.

The free show has been developed by CYLAND and Goldsmiths in partnership with the Hermitage Museum Youth Education Center and the Leonardo Journal (MIT Press).

Professor Latham said: “This show deals with many of the tricky global technological themes in the news today: cyber-hacking, surveillance and fakes, combined with the growing use of Artificial Intelligence in the systems which we all use.

“In this space where any understanding of the truth becomes obfuscated, this exhibition shows how Russian and UK artists are working to produce works of art which harness these technologies to create new artistic truths.”

CYLAND co-curators Anna Frants and Elena Gubanova said: “We’re delighted to be collaborating with Goldsmiths and Co-Hosting Creative Machine 2 by showcasing the works of contemporary Russian artists based in St Petersburg, Belgium and the US.”

Artists showing at Creative Machine 2 are: Marina Alekseeva, Memo Akten, Laura Dekker, Alexandra Dementieva, Jake Elwes, Anna Frants, Alexey Grachev, Sergey Komarov, Elena Gubanova, Ivan Govorkov, Sergey Katran, Parashkev Nachev, Vitaly Pushnitsky, Annie Tadne, Nye Thompson, William Latham, Stephen Todd, Lance Putnam, Guido Salimbeni, Peter Todd, Andy Lomas and Brigitta Zics.

CYFEST 2018: LA QUIETE DOPO LA TEMPESTA

Backpack 4.0 on our shoulders, senses, perceptions, and communications enhanced, we enter the largest residence in the world to visit CYFEST, the traveling festival of Art and Technology that takes place annually in prestigious museum venues in St. Petersburg, New York, and around the globe. Founded in 2007 by Marina Koldobskaya and Anna Frants of the CYLAND MediaArtLab, the event promotes the emergence of new art forms and high-tech interactions, building professional connections among artists, curators, engineers, and programmers from all over the world. It showcases works in robotics, video art, sound art, and net art to a broad public. Since 2013, the festival has opened to the global innovation community, involving 236 artists and 37 curators from across the globe over 11 years.

After stops in Moscow, New York, Beijing, and Brighton, CYFEST 11 arrives in Italy, using the relationship between Art and Technology as a device for a “weather forecast” of the day. The internet becomes the key that directs our gaze and opens all doors. It signals: “Digital cloudiness.” “The exhibition is conceived as a journey through major contemporary changes. Whether it’s climate, society, communication, or the foundations of human identity, the digital shift has affected every aspect of reality, reshaping its representation through technology,” explains Isabella Indolfi, co-curator of the Italian edition.

The English Gardens of the Royal Palace of Caserta immerse us at the threshold of today’s liquid society: with their statues, pools, and fountains, they guide us into a sense of disorientation, just as from the apparent chaos of flowing water, melodies emerge in “Anime”, a site-specific sound composition by Maurizio Chiantone, one of the works on display in the halls of the 18th-century neoclassical palace. CYFEST 11 is a multisensory journey into ourselves, emerging renewed and universal. After six centuries of storms, of divided knowledge and labor, our consciousness/knowledge aspires to a unified mind and thought across science, engineering, technology, and mathematics: the genius of Leonardo da Vinci. A new Renaissance—this time a Digital Renaissance—is leading society to create and reinvent itself.

In “Dialog” (2018, Russia) by Elena Gubanova and Ivan Govorkov, man usurps the functions of the Creator. The hands from Michelangelo’s fresco The Creation of Adam become robotic, yet the subject remains unchanged: threat, despair, or humility? The robot initiates creation, the man responds—both controlled by the same electric socket, as if to remind us that creation threatens and forgets itself.

Mauro Nemesio Rossi, director of the Dynamic Museum of Technology in Caserta, curates a section on Italian media archaeology with five early Olivetti typewriters—icons of design history and writing systems. He tells how Arduino, which appears in many CYFEST 11 artworks, was developed by members of the Interaction Design Institute in Ivrea, in the former Olivetti building in Castellamonte. Named after a local bar in Ivrea, Arduino is now used worldwide by experimenters, artists, and designers and is a key tool in STEAM Education.

An evolution of the interdisciplinary STEM (Science, Technology, Engineering, Math) method created in the U.S. around the 2000s, STEAM includes Art as a catalyst for scientific and technological innovation. It’s no coincidence that Europe is currently the most fertile ground for this educational model.

CYFEST explores the dialogue between traditional and new visual languages, showcasing the successes and impacts—both positive and negative—of technological development through artistic transformation. Artists’ and programmers’ interventions act as a switch between real and digital coexistence, forming artistic statements that help us observe the everyday world.

In the first exhibition room, we find ourselves on an Italian coastline, but our condition, expanded by new technologies, becomes more perceptible. “Caelum”, a video installation by Daniele Spanò (Italy, 2018), alternates schizophrenic skies—natural and artificial, controlled and assembled—from images based on the searches “change” and “climate.” It tells of the dichotomy between technological progress and climate change driven by human exploitation. In “Dark Sea” by Licia Galizia, an adaptive musical sculpture, human migration flows intertwine with electronic data flows and audience sensory flows, producing a somber, tragic sound.

Even sand doesn’t escape the expanded dimension of space (from micro to macro) and time (a synthesis of past, present, and future): each grain’s noise is recorded on magnetic tape as it falls from an hourglass in “Quantum” (Russia, 2018) by Aleksey Grachev and Sergey Komarov, becoming a regenerated stereophonic vocalized sound. “Digital reality has come so close to traditional culture that it’s hard to tell whether simple human interactions and real-world sounds are enough for us anymore, or whether we now need their digital decoding.” – [E. Gubanova]

The artists’ and programmers’ interventions act as a lens on the coexistence of the real and the digital, forming artistic declarations that help us observe, understand, and shape our daily lives. For example, seen upside down, we realize it’s not what we see that matters, but where we see it from: “Thinking the Unthinkable” (Italy, 2018) by Donato Piccolo—a table with four legs, one robotic head and arm, a surreal setup including a monkey and a whirlpool in a glass—dances with the viewer in an exploration of the human mind’s divisions: reason, instinct, and nature.

In the second gallery room, Anna Frants explores the self in “No. 0” (Russia–USA, 2016), a modular 3D installation resembling a computer grid inhabited by objects, videos, eyes, and movements. The visitor’s gaze is free to get lost in this Babel of virtual images, sounds, words, and actions.

The robotic eyes in “Living Tapestry” (Russia, 2018) follow us, recording us in real time, transforming us into a tapestry of video fragments—like textile pixels—mirroring the tapestries displayed by Alexandra Dementieva. The artist has developed an augmented reality system allowing future generations, after our civilization has vanished, to discover the stories behind these tapestries, like in a futuristic gallery.

Despite all the changes art underwent in the 20th century, “Danae” (Russia, 2014) by Elena Gubanova & Ivan Govorkov shows the lasting influence of classical heritage on contemporary artists. A kinetic multimedia object of golden round mirrors that appear to live and vibrate under reflected light, it whispers of the silent pressure of traditional art—another trait CYFEST, as conceived in St. Petersburg, shares with Italian art.

From the “cold” of digital media in the early rooms, the journey ends with the “heat” of sensuality and eroticism. We hear white noise from the motorized “mating” of a shell and a shoe in “Possessive Shoemaker” (Anna Frants, 2017, Russia–USA), before entering the dark room of the web in “Lipstick” (Italy, 2018) by Franz Cerami, where sensuality consumed behind online cameras is translated into binary code—0s and 1s.

In many countries, from kindergarten through secondary school, children are learning coding and interdisciplinary thinking—skills that artists in CYFEST 11 often discovered only in adolescence or adulthood. “I’m giving you a choice: either put on these glasses or start eatin’ that trash” (John Carpenter, They Live, 1988). Today’s “super glasses” are built by artists using new technologies—essential not just for revealing the techniques and mechanics of language, but for exposing their effects on the well-being of society as a whole.

A special acknowledgment goes to Mauro Felicori, Director of the Royal Palace of Caserta, for his openness to innovation in the arts. CYFEST is an example of how to preserve memory and cultural heritage—especially crucial in southern Italy, where youth unemployment remains among the highest in the country despite a wealth of history. We hope that, like its St. Petersburg edition, the festival may find a permanent home in Caserta and launch an annual cycle of itinerant editions in other southern cities, cultivating fertile and secure ground for future generations.

Digicult July 10, 2018